Quote:
Originally Posted by golfguy11800
I never knew how hard it was to get the times Rohrl had set in each of the Porsche cars. I have a 360 and avidly play Forza 2 Motorsports. I pretty much know the ring like the back of my hand, just from driving around it 30-40 times. The thing that gets me though is that in REAL LIFE, he set a 7:33ish with a bone stock Carrera GT. I decided to try and attempt to beat this record, seeing that if I crashed, I wouldn't die like the real thing so I pretty much drove my CGT as hard and 'balls out' as I could. Now I can easily show up the A.I. opponents on the max difficulty and come 1st place on every race throughout the game, and have become a very good/ highly experienced driver. With all that being said, my best time was only a 7:55!!! Where the hell did he get those 17 seconds, while still driving in a state of mortal consciousness!!! After upgrading the CGT to it's full potential, could I then pull off a 7:25. I thought that it would be easy to set immaculate lap times in racing games since you can literally push the car to its limits and not have to worry about any consequences that are always apparent in the real world. This is not the case, but I do understand that the game isn't 100% life like, and is probably given the advantage in the artificial physics dept.... Maybe he's the stig 
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The big difference would be the elevation changes. Somehow I doubt the video game can really capture that. Thats how it was when I tried to play Road America on the Xbox before I got there. It was worthwhile doing it and very helpful but the game didnt even touch the sense of how a road clims up or down as it does in real life.