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K-Man S To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.
Thats sexy as hell! I am going to vectorize it.....anyone want a copy?
For the more ignorant among us - what is "vectorize"?
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2006 CS Tip (Daily Driver & Part-time Track Toy)
2005 Ford Expedition (to haul the CS)
2006 Lexus RX400h (wifey's)
Gone, but not forgotten: 2002 WRX, 2004 MINI
I suppose I should ask the OP's permission to vectorize his artwork before I go offering the vector version to anyone. SO I will retract that until further discussions can occur.
To answer the question, "what is vectorize?"
In the world of digital art there are two schools of thought or two basic formats people work with to create files. No matter what the file format is....EPS, JPG, GIF, TIFF, etc. They all fall under either one of the two basic types. Those types are: bitmaps and vector (some times called raster). Let me explain.
Bitmaps (in laymans terms):
The easiest way to tell if a file is a bitmap, is to zoom severely close into the image. A bitmap is made of tiny squares of color. No matter the size, all information contained within that file is a pixel that is in the geometric form of a square. Each square is assigned a color. The image contained in this thread appears to be a simple black and white image, but in fact it is a color image where the colors are only shades of gray. The range is so small it appears black and white. I wont go into the 1-bit, 8-bit, 24-bit techno gibberish for now. The disadvantage is that all bitmap.pixel based images are constrained by their size. The original size and resolution of the image cannot be improved. It cannot be scaled up in size without a loss to quality. You can have the illusion of improving the images quality by scaling down. Have you ever seen a photo online that was really fuzzy? Some people call this "pixelated." This simply means (in most cases) the image is being displayed at a size or resolution larger than its original. The computer trys to interpolate between squares and fill in or guess the color in order to fill in the gaps. When you hear people talking about PhotoShop, you know they are dealing with a bitmap image.
Vector based images:
Vector is just what you learned in physics class in high school. A series of points along a line (or with newer technology a curve). Think of a vector image (a rectangle for example) as four points, with lines drawn between each point, then the rectangle can be an outline or filled with a single color. Digital images made with vectors can be scaled up or down to ANY size and their quality stays identical. This is because the computer simply and mathematically increases (or decrease) the distance between each point. The disadvantage is that vector based images are color restrained (usually one color). New technology does allow vector based images to be filled with variations of colors or fountain fills, but these images still fall behind the superior quality of bitmap images, where millions of pixels make up million of colors. Bitmaps are more photo realistic. Vector artwork is excellent to make decals, labels, stencils (and a whole lot more). Some examples of vector based programs are: CorelDRAW, Adobe Illustrator, Quark, Macromedia Freehand (purchased by Adobe).
Finally, if anyone has seen artwork cut from vinyl, such as Kens Cayman GT vinyl decal along his doors, then you will be witness to a piece of digital artwork in vector form.
I prefer working in vector format simply because I like its scalability. The image posted by the OP is a beautiful silhouette of our Cayman, but it is a bitmap image, when viewed closely or at a large scale is fuzzy. I have spent many hours converting bitmap art to vector art. The Cayman S logo is one I have on file. I can use it to any size, large or small. This silhouette was too good to pass up. In fact I am already halfway done vectorizing it. I would love to create a logo, or a number of other things with such a beautiful set of curves.
By the way, this vectorizing is done with a digital tracing program that takes his image, automatically traces it and assigns the image thousands of points along the various lines. This essentially becomes an outline filled with color. My effort is to make the vector art into one single color (white) against solid black, much like the CC logo. The hard part is that after the tracing program is done, it could take HOURS to then minimize all the thousands of points into just a few, and still maintain the beautiful curves. It is quite tough, and will take multiple attempts.
So remember, if you want photo realstic, go bitmap, if you want decals, vinyls, simple logos then go vector. If you are like me, you want both.
I guess I told you more than you wanted to know?
__________________
Kevin
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I suppose I should ask the OP's permission to vectorize his artwork before I go offering the vector version to anyone. SO I will retract that until further discussions can occur.
To answer the question, "what is vectorize?"
In the world of digital art there are two schools of thought or two basic formats people work with to create files. No matter what the file format is....EPS, JPG, GIF, TIFF, etc. They all fall under either one of the two basic types. Those types are: bitmaps and vector (some times called raster). Let me explain.
Bitmaps (in laymans terms):
The easiest way to tell if a file is a bitmap, is to zoom severely close into the image. A bitmap is made of tiny squares of color. No matter the size, all information contained within that file is a pixel that is in the geometric form of a square. Each square is assigned a color. The image contained in this thread appears to be a simple black and white image, but in fact it is a color image where the colors are only shades of gray. The range is so small it appears black and white. I wont go into the 1-bit, 8-bit, 24-bit techno gibberish for now. The disadvantage is that all bitmap.pixel based images are constrained by their size. The original size and resolution of the image cannot be improved. It cannot be scaled up in size without a loss to quality. You can have the illusion of improving the images quality by scaling down. Have you ever seen a photo online that was really fuzzy? Some people call this "pixelated." This simply means (in most cases) the image is being displayed at a size or resolution larger than its original. The computer trys to interpolate between squares and fill in or guess the color in order to fill in the gaps. When you hear people talking about PhotoShop, you know they are dealing with a bitmap image.
Vector based images:
Vector is just what you learned in physics class in high school. A series of points along a line (or with newer technology a curve). Digital images made with vectors can be scaled up or down to ANY size and their quality stays identical. This is because the computer simply and mathematically increases (or decrease) the distance between each point. The disadvantage is that vector based images are color restrained. New technology does allow vector based images to be filled with variations of colors or fountain fills, but these images still fall behind the superior quality of bitmap images, where millions of pixels make up million of colors. Bitmaps are more photo realistic. Some examples of vector based programs are: CorelDRAW, Adobe Illustrator, Quark, Macromedia Freehand (purchased by Adobe).
Finally, if anyone has seen artwork cut from vinyl, such as Kens Cayman GT vinyl decal along his doors, then you will be witness to a piece of digital artwork in vector form.
I prefer working in vector format simply because I like its scalability. The image posted by the OP is a beautiful silhouette of our Cayman, but it is a bitmap image, when viewed closely or at a large scale is fuzzy. I have spent many hours converting bitmap art to vector art. The Cayman S logo is one I have on file. I can use it to any size, large or small. This silhouette was too good to pass up. In fact I am already halfway done vectorizing it. I would love to create a logo, or a number of other things with such a beautiful set of curves.
By the way, this vectorizing is done with a digital tracing program that takes his image, automatically traces it and assigns the image thousands of points along the various lines. This essentially becomes an outline filled with color. My effort is to make the vector art into one single color (white) against solid black, much like the CC logo. The hard part is that after the tracing program is done, it could take HOURS to then minimize all the thousands of points into just a few, and still maintain the beautiful curves. It is quite tough, and will take multiple attempts.
I suppose I should ask the OP's permission to vectorize his artwork before I go offering the vector version to anyone. SO I will retract that until further discussions can occur.... snipp
Kevin - Great description of bitmap vs. vector art...
Couple of things - Any discussion with the OP on the artwork should include where he got it from - unless he has personally put the car in a photo studio to shoot that picture, or has explicit permission from the person who did put the car in the studio and shot the picture, then it is not his to give out, distribute or post to the Cayman Club... and, any so-called "derivative work" made from it will also violate copyright laws. Also, if someone uses your vectorized art derived from the picture, they could be liable not only to the original photographer, but also to Porsche AG for violating copyright in the form of what's called "trade dress" meaning the actual copyrighted shape of the car, in this instance.
When I made the Cayman Register logo, I used a profile-picture of the car and made my own tracing of the car in Illustrator, which had to be approved by PCA, PCNA, and Porsche AG... I had to purposely make the silhouette less detail specific in order to pass their scrutiny because of the "trade dress" issues.
Be very careful - PAG is quite vigilant in their copyright enforcement these days.
brad
PCA - Porsche Club Of America
The Porsche Club of America - http://www.pca.org
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21-year PCA Member
PCA DE Instructor
The moment I posted that....I knew I needed to clarify or take calculated steps. Vectorizing is just a hobby of mine and this one was too much to pass up. That having been said, I wont offer it to anyone, but it is really turning out nice and would be a a great "version" to use for our logo. (not saying I am campaigning to change it).
As a matter of opinion and no relation to legal fact, I disagree with certain art being of a derived method, ALSO being protected under copyright laws. I am NOT trying to initialize a debate here. There is no doubt that were it not for the Cayman sitting in that image, that I personally would not have been able to arrive at this shape or art. But to then say that Porsche owns every image derived from the Cayman is a little weird. Who is to say that even with the Cayman, they would have been able to arrive at this exact piece of artwork?
ANYWAY, thanks for the reminder.
To the OP, where did you get this image? It is very nice!
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Kevin
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As a matter of opinion and no relation to legal fact, I disagree with certain art being of a derived method, ALSO being protected under copyright laws. I am NOT trying to initialize a debate here. There is no doubt that were it not for the Cayman sitting in that image, that I personally would not have been able to arrive at this shape or art. But to then say that Porsche owns every image derived from the Cayman is a little weird. Who is to say that even with the Cayman, they would have been able to arrive at this exact piece of artwork?
I tend to agree sometimes... and not others... mostly because it seems that most instances - especially "derivative work" - are very different, so they should probably be looked at on a case-by-case basis - and, "trade dress" and certainly "derivative work" can seem pretty esoteric... but even a copy machine copy of a photograph is technically a "derivative work"...
... but then George Harrison had to pay because "My Sweet Lord" had some of the same notes in it as "He's So Fine..." So, ya never know...
brad
__________________
21-year PCA Member
PCA DE Instructor